FantasyMemo
Draft mode · free

The board that started it.

Fantasy Memo was a draft app first. A live board that values every player for your league, draws real tiers, tells you who will still be there at your next pick, flags the bye-week collision before you make it, and says why the pick is the pick. It is still here, on the same research that writes the weekly memo — and it is free.

The Fantasy Memo draft board: your pick with reasons, the ranked board with a bye-week collision flagged, recent picks and your team

Round 6 of a 12-team PPR mock. Names and picks from a real run of the board.

Not a ranking list

Seven things the board knows that a cheat sheet doesn't

1The pick, and why

Every recommendation comes with its reasons.

Open slot, last of the tier, unlikely to last to your next pick, fell past his consensus rank — read straight off the board, not written by a model. Three alternatives sit under it with the one thing that separates them, so a pick you disagree with is a one-tap change.

The Draft button appears only when you are on the clock. Off-turn it is pure downside.

Best pick card: Tyler Warren, with reasons — fills an open TE slot, last of his tier, unlikely to be there at your next pick
2The injury, explained — from this week's reporting

Tap any name. “Questionable” becomes an answer.

A designation on a draft sheet tells you nothing — half of them are “Undisclosed.” Every player's card says what the injury actually is, whether it matters (routine, minor, real, avoid), why, and the one thing that would change the verdict. Below it: his role, the case for, the case against, and the specific question analysts disagree on.

It is researched from current web coverage, not from what a model remembers, and it is re-run automatically the moment his designation changes or fresher news lands. Each card is dated and carries its own confidence — current reporting found, only fragments, or nothing current — because a confident paragraph with nothing behind it is worse than none.

DK Metcalf's card: Questionable · Undisclosed, assessed as routine, with the reasoning and what would change the verdict
3Bye weeks, before you draft into them

The collision is flagged on the board, not discovered in October.

Every player is checked against the ones you already hold at his position. A second receiver on the same bye is marked with the week. A third that would leave you unable to field the position that week is marked in red, penalised in value, and never recommended — the board will steer you around him without a word.

After the draft, the weekly memo picks the thread up: the Week 7 collision it finds in Week 1 comes with the free agent who covers it and the last week to make the move.

Board rows: Alec Pierce flagged BYE 13 ×2 because he shares a bye with a receiver already on your roster
4Real tiers, and who lasts

Tier breaks at the real gaps. A percentage on every name.

Tiers break at the largest relative gaps in value, so the top of the board isn't twelve one-player tiers and the tail isn't one blob. Next to each player: the chance he is still there at your next pick, from where the other teams are actually drafting. That is the number that tells you when a reach is justified and when you can wait a round.

A tier break on the board between tier 1 and tier 2 receivers, each with the chance he lasts to your next pick
5 · Your scoring

Six-point passing touchdowns widen the gap between quarterbacks; the board knows by how much and moves every QB accordingly. PPR, half, standard, TE premium — the value curve follows your league.

6 · Your roster

Need-weighting is soft early and hard late: it never talks you into a third receiver at pick one and never lets you leave a starting slot empty at pick fourteen.

7 · Free agents and the ruled-out

A player with no NFL team is worth what he can score, which is nothing; one ruled out is worth a fraction of his ranking until he isn't. Neither is ever the recommendation.

A full player card: injury assessment, outlook, role, the case for and against, where analysts split, and the research date and confidence
One card per player

The research a draft guide would charge you for, current as of this week.

The same research pool that writes the weekly memo sits behind the board: every player inside the draftable range has a card, refreshed daily through the season as designations move and news lands. Nothing on it is scored for your league — the card describes the player and the situation; the board does the valuing.

  • What the injury is and whether it matters — with what would change the answer
  • Role in concrete terms: snaps, targets, who competes for the work
  • The strongest case for him and the strongest case against
  • The specific question analysts are split on, or “broad agreement” when they are not
  • Dated, with the confidence the research itself reported
Draft night

Built for the moment the room gets ahead of you.

Late rounds, everyone talking, picks flying. You look down and the board still has Team 8 on the clock — but it's your turn. Every draft tool we have used makes you invent the picks you missed to get back to your slot. This one doesn't.

The board after tapping “It’s actually my pick”: your pick lands on its real number and the picks in between are left blank

Tap “It's actually my pick” and keep drafting.

Your pick lands on its real number, the snake continues from the right place, and the picks nobody recorded are left blank on the log. Fill them in during the next lull, or never — the board keeps working either way, and your roster is exactly what you drafted.

Tapped the wrong player? Tap the pick.

Any pick on the log — yours or theirs, blank or wrong — opens a search of the undrafted board. Change it, or clear it. The pick number never moves, so the clock cannot drift. Undo still takes back the last pick; this reaches all of them.

Recent picks with three picks marked “Not recorded · tap to fill”
Fixing pick 19: a search of undrafted players with a Use button on each, and a Leave blank option
Practice

Mock drafts that behave like real ones.

Opponents draft from consensus with reaches and fallers, and stop hoarding a position when they have enough of it. A mock that only ever sees perfect ADP order gives you a misleading picture of who survives to your pick. Simulate to your turn, make your pick, undo, reset, run it again from a different slot — a full 12-team draft simulates in seconds.

  • Shape a draft from a league you have connected — its real roster and scoring
  • Or from a preset, or type in the teams, your slot, the rounds and the scoring
  • Phone, tablet or laptop; the board is the same on all three
  • Free, with no league connected
Run a mock draft
The draft board on a phone

Questions

Is draft mode free?

Yes, for everyone, with no trial clock and no league connected. The season pass is for the in-season product: the weekly memo, the lineup checks, trades and extra leagues.

Does it sync with my Sleeper, ESPN or Yahoo draft?

Sleeper, yes: shape the board from your connected league, choose Live, and every pick lands on the board as the room makes it. ESPN and Yahoo drafts are recorded by hand — one tap per pick — and the board keeps up. If the room gets ahead of you, tell the board it is your pick and it catches up, leaving the unrecorded picks blank to fill in later.

Where do the rankings come from?

The same research pool that writes the weekly memo: consensus ADP blended with current, web-grounded research on each player, then corrected for your league's scoring and roster.

How current is the injury information?

Each player's card is researched from current web coverage and stamped with when it was written; it is re-run automatically when his designation changes or fresher news arrives, and the daily research job keeps the whole pool inside a day. Every card also reports its own confidence — whether substantive current coverage was found, only fragments, or nothing.

What does it do about bye weeks?

Every player on the board is checked against the players you already have at his position. A second RB on the same bye is marked; a third that would leave you unable to field the position that week is marked in red and never recommended.

The Memo by email · free

One memo for every manager, in the sports you play.

Tuesday's lineup calls and the wire, Thursday's injury report read, Sunday morning's inactives and final calls — written from the wire, not preseason guesses. Add basketball if you play both.

Your own league gets its own memo in the app. This one is for everyone.